It also ditches Fallout 4’s limited dialog system in favor of a fuller version, and includes a revamped version of Fallout 3’s perk system.
It is an entirely independent game in Fallout 4’s engine, and takes place several years later around the area of what used to be Seattle, on a map that is twice the size of Fallout 4’s. While some fans might have been expecting a larger game, this self-control seems like good news for those who want to see Fallout Miami actually come out some day.įallout Cascadia, on the other hand, has a much larger scope. It will be slightly larger than Bethesda’s Fallout 4 DLC Far Harbor, both in size and story length. The game will act as an add-on to Fallout 4, following the Sole Survivor as they travel from Fallout 4’s Commonwealth down to Florida. The Fallout Miami team focuses on keeping the scope manageable. However, the way that the Fallout Miami team and the Fallout Cascadia team go about this task differs between them.